Mark Roland

a portfolio of art, design and technology

Random Terrain

November 24th, 2012

This project is an experiment in creating random, low-polygon 3D terrain. This style is currently popular in animated commercials and print work. This particular project was inspired by those sources and a desktop wallpaper I downloaded from Smashing Magazine, created by Timothy J. Reynolds.

Media: Processing

Tags: Sculpture Digital Modeling Programming

Related Projects: Saguaro Cactus Simulator